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E15
Apr. 8th 2010 | Interactive. Added by Michiel Ebberink1
E15 is an experimental architecture that places the power of presentation of web content into the hands of those that use it. Based on a dynamic, interactive OpenGL-based scripting engine, E15 exposes an entirely new face to web content, freely modifiable by each individual user.
At it’s core, E15 is a dynamic texture engine.
E15 generates and manages textures (2D images in a 3D context). These textures can be either static (images, rendered web pages, text) or dynamic (procedurally generated 2D graphics using apple’s Quartz2D API). An embedded Python interpreter is used to run scripts that generate these textures. The textures can then be sent through an image processing/filtering engine, which allows the cumulative application of custom image filters to the textures generated by the script. The result is a powerful 3D environment where both static and dynamic 2D content are easily generated and arranged.
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